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NonBorn
03-06-2007, 14:17
PS3 Exclusive Spy MMO: The Agency

http://i12.photobucket.com/albums/a234/agate86/Screenshots%20and%20Scans/spymmo.jpg


Prepare to have your name replaced with a cool-sounding number as Sony Computer Entertainment has unveiled a title that's sure to have stealth-heads and espionage fans all a-titter: The Agency, a Spy MMO exclusive to the PlayStation 3. Quoting from StarCraft 2 - it's about damn time.

While there's no formal announcement of the title just yet, executive producer Matt Wilson revealed quite a lot about The Agency, and from what we've read, the game is going to be something special. The gameplay will be completely mission-based, with you hiring A.I.-controlled agents to help you on those missions, as well as gather the requisite gadgets and weaponry that secret agents often cart around with them.

One thing that's great about The Agency is that your agent's appearance and identity plays a large part in the overall gameplay. Meaning, you'll be able to access different areas as you create new looks and aliases for your character. We're not too sure how that would play out but one assumption is that creating a "gambler" persona for your character could give you access to high-profile casinos.

klepidas
05-06-2007, 15:51
Η Sony Online Entertainment έδωσε στη δημοσιότητα τις πρώτες πληροφορίες σχετικά με το πρώτο MMO (Massively Multiplayer Online) παιχνίδι για το PlayStation 3. Ο τίτλος του παιχνιδιού είναι "The Agency" και, σύμφωνα με τους δημιουργούς του, πρόκειται για ένα παιχνίδι δράσης και περιπέτειας, το οποίο εξελίσσεται στη σύγχρονη εποχή και αντλεί την έμπνευσή του από τη διάσημη τηλεοπτική σειρά 24. Ο υπεύθυνος παραγωγής του The Agency, Matt Wilson, ανέφερε ότι το παιχνίδι της SOE θα προσφέρει "δράση, περιπέτεια και ίντριγκα, σε συνδυασμό με προδοσίες και άλλα στοιχεία, που μέχρι σήμερα δεν έχουν εξερευνηθεί στην κατηγορία". Επιπροσθέτως, ανακοινώθηκε ότι οι παίκτες θα μπορούν να ταχθούν στο πλευρό μιας εκ των δύο φατριών που θα υπάρχουν στο παιχνίδι, ενώ η επιτυχημένη πορεία στις αποστολές θα επιτρέπει σταδιακά τη δημιουργία ολόκληρης ομάδας από πράκτορες ελεγχόμενους από την τεχνητή νοημοσύνη. Το The Agency αναμένεται να κυκλοφορήσει στα τέλη του 2007 και αποκλειστικά στο PlayStation 3.

PDS
08-06-2007, 11:55
First Look: The Agency (http://ps3.ign.com/articles/794/794689p1.html)
A different kind of MMO from SOE Seattle.

http://ps3media.ign.com/ps3/image/article/794/794689/the-agency-20070607020539372.jpg
http://ps3media.ign.com/ps3/image/article/794/794689/the-agency-20070607020540918.jpg

NonBorn
11-06-2007, 17:03
Συνέυντευξη από τον Matt Wilson για το Agency και μερικές νέες photos...



Interview June 11, 2007 - Design Director, Matt Wilson of The Agency Online
(http://www.gamersinfo.net//index.php?art/id:1751)

http://www.ps3only.nl/screenshot.php?image=theagency1_16958.jpg
http://www.ps3only.nl/screenshot.php?image=theagency2_530352.jpg
http://www.ps3only.nl/screenshot.php?image=theagency3_544316.jpg
http://www.ps3only.nl/screenshot.php?image=theagency4_641822.jpg
http://www.ps3only.nl/screenshot.php?image=theagency5_60755.jpg

Proevofan
11-06-2007, 17:20
o jack poios einai :P

NonBorn
11-06-2007, 17:28
To πρώτο video που δημοσιεύφθηκε για το game...
http://videos.sapo.pt/1CaF39kz3OT601oAJmjp

Όσο για τον Jack ProEvo... θα σε γελάσω... χαχαχα :D

Slay
11-06-2007, 21:13
Δεν ξερω απο gameplay τι θα λεει , αλλα απο γραφικα θα ελεγα οτι ειναι σε επιπεδο ps2 και οχι PS3.

NonBorn
11-06-2007, 21:16
ναι είναι Mmo όμως... ακόμα και το Wow που έχει αρκετά καλά γραφικά για μμο δε συγκρίνονται με αυτά που έχουμε δει... είδωμεν! όντως τα γραφικά δε λένε και πολλά.

PDS
11-06-2007, 21:17
εγω πιστευω οτι για Mmo ειναι καλα τα γραφικα.
θα εχει τεραστιο κοσμο σιγουρα.

Terminator
11-06-2007, 23:44
Λοιπον το the agency εχει προυποθεσεις να γινει system seller για την κονσολα. Δειτε το trailer, το concept αν μη τι αλλω ειναι εξαιρετικα ενδιαφερον.

NonBorn
13-06-2007, 11:18
Fresh Details for PS3 Spy Game The Agency

How clothes will make the man and what happens after you log off. First images.


Last week the first details for Sony Online Entertainment's new spy-themed online game The Agency hit the internet. On Monday, SOE confirmed work on the game and doled out a few more snippets of information.

http://games.kikizo.com/media/theagency_jun07/01.jpg

As previously mentioned, The Agency starts you off as either a spy with the UN-backed UNITE or a mercenary with the opposing ParaGON private army.

SOE has jettisoned the traditional class system typically found in online games for something more visual. It calls this the "You are what you wear" approach. Essentially, clothing and accessories dictate your skills, letting you boost combat, support, stealth or cover abilities.

http://games.kikizo.com/media/theagency_jun07/05.jpg

As you advance through the game, you'll build up a bigger roster of skills and be able to team up with other players to form your own agency. There are also non-playable characters called Operatives to recruit.

Operatives are persistent characters who work in the background, helping you through missions. They're persistent because they'll carry on performing duties (building vehicles, gathering intelligence, etc.) even if you log off. You'll also be able to keep track of them through e-mail or instant messages.

http://games.kikizo.com/media/theagency_jun07/06.jpg
http://games.kikizo.com/media/theagency_jun07/07.jpg
http://games.kikizo.com/media/theagency_jun07/08.jpg
http://games.kikizo.com/media/theagency_jun07/09.jpg

"Our goal," says SOE's Matt Wilson, "is to break from traditional online games and provide players with a 'fun now, no waiting' gameplay experience in a dynamic, ever-evolving online world."

The Agency is coming to both PC and PlayStation 3. You can find out more at http://www.theagencygameonline.com.

Slay
15-06-2007, 18:26
Rumor: SOE Starting Beta Registration For The Agency?

http://kotaku.com/assets/resources/2007/06/the_agency_beta.jpg

Sony Online Entertainment's official site for the upcoming PC and PLAYSTATION 3 online game The Agency is recruiting. For what? We're not 100% sure exactly, but many of our readers believe this is an indication that early beta registration is the reason the site is taking requests to join one of the game's two factions.

I've personally responded to jointheagency@soe.sony.com, but have not received a confirmation e-mail, nor a nicely written beta invite. We're waiting to hear back from SOE PR to find out if reader suspicions are true.

The Agency (http://theagency.station.sony.com/)

NonBorn
26-07-2007, 13:20
The Agency: E3 Progress Report

When MMORPG.com writer Carolyn Koh attended this year's E3, one of the "must-see" games had to be The Agency rom Sony Online Entertanment. A first in the genre, The Agency will put players into the world of super spies and mercenaries. Today, Carolyn files this report.


"It's a spy adventure. You go into it for the action, the lust, the adventure, the intrigue, the romance! Think of James Bond. Espionage. The Bourne Identity," enthused Corey Dangel, Art Director for The Agency. The Agency by Sony Online Entertainment was announced just weeks earlier at their Gamer Day. Set in the modern age, it will be their AAA spy thriller MMOG. Players can approach the world of espionage in two different ways. Join U.N.I.T.E or ParaGON. I asked Corey what the attractions of each faction were.


http://images.mmorpg.com/features/1355/images/1355_1.jpg


"Well," he answered, "U.N.I.T.E. is the 'official' agency. They project a suave, sophisticated image. Think of the James Bond type. ParaGON, on the other hand, will evoke images of the freelance bounty hunter types." He continued telling me of the variances in gameplay between the two. The U.N.I.T.E. agent might use sophisticated methods of getting through to an old booby-trapped warehouse to gain an objective, such as obtaining the codes to the security system or disarming it somehow, sleeping the guards with gas; while the ParaGON agent might just storm the gates with a truck and bazooka, tossing a few grenades along the way. Hmm... somewhat like Bruce Wayne in comparison to Frank Castle? I asked this question, comparing two famous comic book vigilantes. Corey admitted to not being familiar with Frank Castle (The Punisher), but told me that they were working on the creating the two agencies' recruitment videos which would be part of the game and show what the two groups are about.
Set in the high-brow spy-thriller world, players will be visiting places like old Amsterdam with their "evening establishments," negotiating with or neutralizing the Tongs of exotic old Shanghai, participating in high-speed boat chases in the canals of Venice, playing some roulette in Monte Carlo - all the exotic, sophisticated places that you've ever dreamt of visiting, all with their seedier, more dangerous elements.
The Agency does away with the class system. Instead, their motto is: "You are what you wear." Corey showed me what he meant as we watched the video. Finesse and gaining intelligence or a pass might require slinky dress and cleavage for the evening, and then body armor the next day when you are disrupting a drug runner's activities. Both factions are working "for the greater good" although they are rivals, and sometimes may disrupt each other's missions if they are working toward the same goal. I asked Corey to expand on that, and he did. There will be global as well as instanced areas in The Agency, depending on the mission type. "Competition is more for resources, although in some scenarios, the factions may be adversaries." My ears perked up. PvP? "Yes, there will be PvE as well as PvP," he continued, "there are arenas for 8 on 8 and 16 on 16 scenarios." They will not be straight out PvP, however, as they will be mission based.

http://images.mmorpg.com/features/1355/images/1355_2.jpg


"The higher level missions will require cooperation," Corey revealed. They have yet to work out the specifics of how that will be done, so all my next questions were for naught as I speculated on faction - faction cooperation via in-game "mini-agencies" as they had yet to name how player groups we've familiarized ourselves with as "Guilds" will work. I'm sure they have some idea, but Corey wasn't talking. A team will be maxed at four players and battlefields (raids in fantasy mmog-speak) will allow as many as 16 players to group together. The Agency will facilitate communication with voice chat (via Teamspeak) through the game.
Since this was the Art Director I was talking to, I asked about the art. Currently, for each gender, there are seven body types and 70 heads. I asked the reasoning behind the decision not to allow players to customize their avatars more finely, especially with their motto of "You are what you wear" personalization of the online experience. "Firstly," he responded, "we are a shooter. This isn't lock, load and fire. There's no target locking. Frame rate is key. We have to restrict the amount of memory that will be required to draw each avatar. Secondly, we want to make this aesthetically 'bad ass' and we'd rather produce a finite set of finely crafted pieces to keep with the theme, the image we are projecting." Ahh... no wedding dresses on male avatars then, I joked.
What do your dollars buy in this game? Upgrades, accessories and access. Access? Yes. A pass to a restricted area. Safe passage. Ahhh... I responded. Bribes, blood money. Fake passports and IDs. "Well, it could be, and yes!" admitted Corey but would not elaborate on how the fake passports and IDs would work.
As you level in this game, you acquire operatives, in essence acquiring a mini-agency of your own. These are your support staff. People that you've rescued and are grateful to you, assisting you in your mission against crime whether it is by retrofitting your car with new headlight lasers or gathering intelligence about crime lords. They are your Qs and Moneypennys, your Microchips, your Oracles. Your operatives work behind the scenes and while you are offline. The Agency will include communication methods that you can choose to opt into or out of, that will send you text messages via IM or your cell phone to let you know when the upgrade to your weapon or vehicle is ready. This is all part of

the game design - to keep the player feeling as if he is indeed part of this world of espionage.

http://images.mmorpg.com/features/1355/images/1355_3.jpg


The vehicles. Ah yes... in the movie, we were shown a great little sports car, kitted out to something that the Punisher would have been proud of, and a super power-bike. Corey did warn that the vehicles were yet to be finalized, so I can't report as to whether players will be able to obtain more than one, or if the motorcycle will be in game. A pity... the motorcycle was... in one word, hot! Well, so was the chick on it. Yes, avatars will be heroic is all respects; beautiful women and handsome men with stylized comic-book heroic proportions.
We watched as the movie progressed to an area where the operatives were at a children's playground, and I saw some text rotating above the merry-go-round. The operatives ran at it and the text focused into "Agency Moment." Both jumped on and we went into a cut-scene with the operatives spraying bullets at their enemies as the merry-go-round spun around. "It brings the player right into the movie," said Corey. "It's unusual as we'll be doing this with player characters, in the clothes they've chosen to wear, the weapons they've chosen to [use]. Until now, the only cut scenes you see involving the character are the standard single-player game characters."
This was quite a presentation. We're seeing a new, original IP based on the spy world. Something different from your elves and orcs. So when will we get a chance to see more? "Alpha is planned for the end of 2007," Corey imparted, "and we're planning the closed beta for mid 2008." It is quite an idea. As a fan of Ian Fleming's James Bond as well as Robert Ludlum's Bourne series, I'm looking forward to more of The Agency.



Πηγή: http://www.mmorpg.com/gamelist.cfm?gameId=292&setView=features&loadFeature=1355&bhcp=1 (http://www.mmorpg.com/gamelist.cfm?gameId=292&setView=features&loadFeature=1355&bhcp=1)

Slay
07-01-2008, 19:41
156123

jorgedept
07-01-2008, 20:28
το θέλω!!!!!

SQP_GR
07-01-2008, 20:39
katse na dume ti tha lei

Akolov
07-01-2008, 20:51
Δεν χρειάζεται να δει πολλά ο Jorge , ο πωπός της κυρίας φτάνει , για αυτό κάνει έτσι !!:wave:

geodlord7
07-01-2008, 22:16
!Ρε παιδια τα γραφικα μου μοιαζουν για γραφικα Nintendo 64!!!Eιναι πραγματικα χαλια!!Ή ετσι φαινονται απο το video και στην πραγματικατικοτητα ειναι πολυ καλα ή ετσι ειναι...

Εdit : sorry παιδια, τωρα ειδα το original trailer υψηλης ποιοτητας.:hide:Ειχα δει μεχρι τωρα μονο απο το gametrailers που η ποιοτητα ειναι αθλια!!Λοιπον ειναι παιχνιδαρα!!!Δεν το χανω με τιποτα!!!

NonBorn
07-01-2008, 22:30
μη περιμένετε τρελά γραφικά από ένα Mmo...

SQP_GR
07-01-2008, 23:55
pu einai tovideo me ta hd grafics

NonBorn
09-01-2008, 04:28
With action, espionage and humor, The Agency delivers. Also, Q-Bert!
29479

Take part of a covert mission with friendly agents.
29480

Here's the thrilling conclusion of the mission, going out with a bang.
And what does The Agency and God of War have in common?
29483

xrest_eagle
10-01-2008, 10:09
The Agency Targeting The Halo Crowd For Sexy MMO Time (http://kotaku.com/342362/the-agency-targeting-the-halo-crowd-for-sexy-mmo-time)


The development team walked us through a video demonstration of the game, one that was played live, but filmed from multiple perspectives and edited to show off the game's features, giving plenty of details on how the PC and PlayStation 3 game will work.
Character design seems to have a bit of Team Fortress 2 aesthetic to it, with an emphasis on more caricaturist silhouettes. The two agency factions, UNITE and Paragon, will add more variety, as the former is more upscale with the latter more a gritty merc type.
The game is running on the Unreal Engine 3 and even in it's alpha stage, looks like a graphically competent shooter and a rather pretty MMO.
Talk of PSP and Home support was mentioned, but given the vagueness of those plans, we'll wait for a future update before getting too excited about such talk.
It sounds like the gang at Sony Online Entertainment are trying to do something original with their latest MMO effort and the game seems to have a solid set of original ideas. Whether those disparate parts can come together to be an ultimately satisfying shooter and an online RPG remains to be seen, as the game is still early. We're looking forward to playing at least one of the betas, a time frame for which wasn't provided.

xrest_eagle
11-01-2008, 11:59
The Agency (http://www.gametrailers.com/game/4932.html) CES 2008: Developer Walkthrough Part 4

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xrest_eagle
12-01-2008, 10:50
http://pcmedia.ign.com/pc/image/article/844/844415/the-agency-20080110042857787.jpg
http://pcmedia.ign.com/pc/image/article/844/844415/the-agency-20080110042900381.jpg
http://pcmedia.ign.com/pc/image/article/844/844415/the-agency-20080110042910459.jpg
http://uk.media.ps3.ign.com/media/848/848445/imgs_1.html

PDS
14-01-2008, 22:40
29666

obione
19-03-2008, 16:34
endiaferon..an kai tha protimousa na evgaine mono se ps3...


http://www.eurogamer.net/article.php?article_id=94990

PDS
21-05-2008, 22:30
34286

WolfRathmA
12-06-2010, 02:41
YouTube- The Agency E3 Trailer